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To anyone reading, I hope you're enjoying Spyro.
![spyro reignited trilogy haunted towers spyro reignited trilogy haunted towers](https://guides.gamepressure.com/spyro-reignited-trilogy/gfx/word/528268546.jpg)
I just had to mark the occasion with a post. (Pointless post I know, but this is genuinely a moment I have wanted and waiting for for so long now. Once we reach there, head through past the caves as well then take a right towards a Mushroom. TL DR: Haunted Towers no longer haunts me. Well have to take a right towards the butterflies as we fly by them to the opening. I can now live the rest of my life in peace. Without the help of the internet I was doing this the old fashioned way just like I was back in the 90's. However, I owed it to my young self to figure this out once and for all. So many games in-between but here I was, back where my fascination began and yet again, I found myself stumped.
SPYRO REIGNITED TRILOGY HAUNTED TOWERS FULL
As soon as I heard the rattling of the trapped dragon above me I knew I had finally made it back, I had come full circle. Since those days I have even watched Spyro walk-throughs on YT in hope of seeing that damned level and damned hidden dragon but I never found it. With no internet or game guide to turn to in my darkest hour, I was lost. I remember it driving me crazy because I had managed to collect everything else the game had to offer but this one dragon continued to elude me.
SPYRO REIGNITED TRILOGY HAUNTED TOWERS HOW TO
Do not stop on any of the platforms.I remember playing this game as a wee kid, probably somewhere between 6 and 8 and having this vague memory of a level whereby I could hear the rattling of a trapped Dragon above me but could not figure out where or how to get to it. Jump into the vortex and glide through the 4 Nightmare Beasts while flaming them. After the platform rises up again, glide to the other side and you should see a dragon statue and a vortex to the left of it. Go left, using the raised platform to jump to the lowered platform. To get into the secret area, there’s a one Clock Fool to the left and one on the right which need to be flamed within several seconds of eachother. You need to reach the secret area of this level to reach the 4 Nightmare Beasts.
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As always if you touch the ground you can just land in the water to restart the level. This will be the last Flight level in Spyro with a timer. Run past them as fast as you can, then at the top of the stairs to your left, should be the Fairy with the infinite Super Flame Charge.Ĭomplete Icy Flight without touching the ground Keep going forward and you should see loads of inactive Tin Soldiers. From this hidden area go up using the vortex. From there use the ramp with the vortex after it and jump just at the end of it to get into the hidden area.ģ. After you are outside again take a tight left turn and jump off the ledge to get into the first area where you started the level. Use it and go through doors until you get into the large room. As you get to the only Supercharge ramp on this level. I suggest skipping all of the Tin Soldiers which do not directly block your path, as later on there is a Fairy who gives you infinite Super Flames for the whole level.ġ. Tin Soldiers are immune to your charge and flame so you need to get Super Flame. Baruti is just to the right of the Puffers. If you fail charging through the four Puffers at once you can die to get reloaded to the closest checkpoint. Just watch out as you charge through the Puffer Birds that the Demon Archer won’t go and kill one of the Puffers as that might happen sometimes. Just flame them while they are in their large form. There are more than enough Demon Dogs in this level. You can only charge through these enemies if they are shrunk so just wait for the right moment or get to the turret yourself and kill the enemy shrinking and enlarging other enemies with the turret. Just left of them should be a line of 3 Armored Fools which you can charge. As you progress through this world you will come across 2 Armored Fools which do not get hit by the beam, which enlarges and shrinks the enemies.